Lua/Server/Player
From JC2-MP Documentation
Contents
Static functions
 
 
 
 Returns
 
 Prototype
 
 
 Player
 
 GetById(number)
 
  table
 
 Match(string)
 
Functions
 
Functions inherited from StreamableObject
 
 
 
 Returns
 
 Prototype
 
 
 Angle
 
 GetAngle()
 
 
 CellID
 
 GetCellId()
 
 
 boolean
 
 GetEnabled()
 
 
 Vector3
 
 GetPosition()
 
 
 number
 
 GetStreamDistance()
 
 
 iterator
 
 GetStreamedPlayers()
 
 
 World
 
 GetWorld()
 
 
 
 SetEnabled(boolean)
 
 
 
 SetStreamDistance(number)
 
 
 
 SetWorld(World)
 
Functions inherited from EntityStorageBase
 
 
 
 Returns
 
 Prototype
 
 
 object
 
 GetValue(string)
 
 
 
 SetNetworkValue(string, object)
 
 
 
 SetValue(string, object)
 
Operators
 
 
 
 
 
 Returns
 
 Prototype
 
 
 boolean
 
 Player == Player
 
  string
 
 tostring(Player)
 

